Daniel Lopes

MetaStar Strikers - © VoltGames: iOS | Android

Portfolio

These are some of the games I've worked on over the years

  • All
  • Gameplay
  • Features

Froggy Match

A Match3 game with platformer mechanics twist! © PhatFingers Avaliable at:

Android - Google Play Download

Racing game with a stacking twist

Racing Game Prototype

Hyper casual idle click game

Jelly Swap Clicker © PhatFingers

Football freekick duel game

Football Freekick Tournament © VoltGames

Team Select Screen

A screen to change your team composition for a football game

Shop Screen

Shop screen with in-app purchases and time-based offers

Resume

Sumary

Daniel Lopes

I'm a Unity game developer with around 5 years of experience, primarily in the mobile gaming industry. Based in Portugal, I've worked on numerous prototypes and full-scale projects, focusing on gameplay programming and feature development.

Education

Postgrad Degree in Computer Science & Engineering

2017 - 2019

NOVA University - School of Science and Technology (FCT NOVA), Caparica, Portugal

Bachelor Degree in Computer Science & Engineering

2014 - 2017

NOVA University - School of Science and Technology (FCT NOVA), Caparica, Portugal

Professional Experience

Senior Unity Developer

2024

Phat Fingers, Lisbon, Portugal

  • Phat Fingers, is a subsidiary of Voodoo based in Lisbon, focused on creating the next big hit in the casual mobile gaming space.
  • Developed casual games as a part of a three-person team.
  • Met daily with PMs and game designers to strategize around game retention metrics, by brainstorming new game concepts or pivoting current ones, and giving insights into the technical implementation.
  • A challenging project I worked on was the migration of some of the company's past standalone games (unity projects) as mini-games inside a bigger virtual pet game.

Unity Developer

2020 - 2024

Volt Games, Lisbon, Portugal

  • Volt Games is a mobile games studio which aims to create new addictive titles for the AppStore and PlayStore.
  • Developed over 25 Proof of Concept (POC) games to test and analyze retention metrics in the hyper-casual mobile gaming space.
  • Worked on an ambitious company-wide project, a midcore football game with blockchain integration.
  • Created unity packages for common game features such as Shops, Weekly Quests, Achievements.
  • My responsibilities ranged from crafting core systems and refining gameplay loops to implementing UI, animations, polish, SFX/Music through FMOD, and integrating analytics APIs.

Contact

Feel free to reach me at:

Location

Lisbon, Portugal