Daniel Lopes
Portfolio
These are some of the games I've worked on over the years
- All
- Gameplay
- Features
Froggy Match
A Match3 game with platformer mechanics twist! © PhatFingers Avaliable at:
Android - Google Play Download
Resume
Sumary
Daniel Lopes
I'm a Unity game developer with around 5 years of experience, primarily in the mobile gaming industry. Based in Portugal, I've worked on numerous prototypes and full-scale projects, focusing on gameplay programming and feature development.
- Lisbon, Portugal
- [email protected]
Education
Postgrad Degree in Computer Science & Engineering
2017 - 2019
NOVA University - School of Science and Technology (FCT NOVA), Caparica, Portugal
Bachelor Degree in Computer Science & Engineering
2014 - 2017
NOVA University - School of Science and Technology (FCT NOVA), Caparica, Portugal
Professional Experience
Senior Unity Developer
2024
Phat Fingers, Lisbon, Portugal
- Phat Fingers, is a subsidiary of Voodoo based in Lisbon, focused on creating the next big hit in the casual mobile gaming space.
- Developed casual games as a part of a three-person team.
- Met daily with PMs and game designers to strategize around game retention metrics, by brainstorming new game concepts or pivoting current ones, and giving insights into the technical implementation.
- A challenging project I worked on was the migration of some of the company's past standalone games (unity projects) as mini-games inside a bigger virtual pet game.
Unity Developer
2020 - 2024
Volt Games, Lisbon, Portugal
- Volt Games is a mobile games studio which aims to create new addictive titles for the AppStore and PlayStore.
- Developed over 25 Proof of Concept (POC) games to test and analyze retention metrics in the hyper-casual mobile gaming space.
- Worked on an ambitious company-wide project, a midcore football game with blockchain integration.
- Created unity packages for common game features such as Shops, Weekly Quests, Achievements.
- My responsibilities ranged from crafting core systems and refining gameplay loops to implementing UI, animations, polish, SFX/Music through FMOD, and integrating analytics APIs.
Contact
Feel free to reach me at: